Rabbit Hole Gallery – Unreal Cinematic

Rabbit Hole Gallery – Unreal Cinematic
December 31, 2022 admin

Original Track “Crystal Portal”

– 3d Modeling FXs made in Houdini

– Rendered In Unreal

– Used the UVLayout node In Houdini to prevent overlapping of the deformer grid meshes of each frame,

– Blend shaped & ray casted them to the wall from UV 2d to 3D shape

– Created Convex Hull to Boolean the wall and fit the frames into the wall surface

-Wall Paintings Done With Stable Diffusion