Services

Services

– VFX
– Houdini
– Unreal Engine
– Unity 3d
– 3d Graphics
– 3d Sculpting
– Game Dev
– 3d Scan Processing
– Character Artist
– Procedural 3d Modeling
– 3d Texture Painting
– Surfacing
– Compositing
– Photoshop
– 3D Printing
– Digital Matte Painting

Services

– Concept Art
– UV Unwrap
– Hair Simulation
– Cloth Simulation
– Smoke Simulation
– Fluid Simulation
– Rigging
– Programing
– Game Design
– Virtual Reality Dev
– UI/UX
– Web Design
– C#, Mel-Python, Z script
– Fashion Design
– 360 video

CORE COMPETENCIES

* Comprehensive knowledge of visual effect pipelines, standards, art techniques, and methods

* Knowledge of the methods and techniques of photographic and optical effects

*understanding of physical dynamics and natural phenomena

* Understanding of lighting

* Creative & innovative with attention to detail, reference, art direction, credibility & categorization.

* Focus in optimization and automation

* Experienced and knowledgeable of the game development process fast prototyping and iteration

* Hands on experience prototyping & developing with Unity Engine

* Possess strong project management and communication skills

TECHNICAL SKILLS

* Ability to use Houdini to aid optimization and automation, volumetric clouds , textures, procedural modeling, hair, collision, destruction, fluids, particles.

* Extensive knowledge of 2D and 3D standards Software & Classical workflows and pipelines

* Maya, Softimage, Cinema 4d, Houdini, Zbrush, Mudbox, Photoshop, Illustrator, Mari, UV Layout, Vray, Arnold, Marvelous Designer, Nuke, Premier, After Effects, FL Studio, Photoscan 3d

* Programming of C#,Python, Mel, Z script, JavaScript, HTML5, CSS3, Zscript, Linux, Arduino, PC Building Debugging

* Basic AI knowledge and implementation techniques